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There's no escape from here until I let you go. refuse, try and run, disobey me? I'll kill you and find someone else. Do what I say, and the collar won't go off. A little radio of the Old World, just needed some tuning. The Courier: "Collar? What are you talking about?"Įlijah: " It's like that Pip-Boy on your wrist, except filled with explosives. Play stupid, play clever, make the mistake of saying "no?" That collar on your neck'll go off and take your head with it." From now on, when I talk, listen - and follow my instructions. He'll keep his distance, setting ambushes, never suspecting that these bunkers house something far more dangerous to him than criminals. The collar includes a microphone, you see. Nolan McNamara: "Yes, you exploited his fear of Powder Gangers very effectively. ↑ The Courier: "I convinced him that staying here was more dangerous than moving on.".They're wired to blow if anyone tinkers with it. Once you get a collar on, you can't take it off in the field. If a slave's going the wrong direction, we push a button, and boom. Grouse: "It's got a radio signal we monitor here at Paradise Falls. ↑ 4.0 4.1 The Lone Wanderer: "How does the collar work?".↑ Fallout: New Vegas loading screens: "Bomb collar technology existed before the war, they come in several models.↑ Little Yangtze terminals Little Yangtze log terminal, log entry 03.The Courier: "If they're Pre-War tech, where did you get them?"Įlijah: " A place far from here, called the Big Empty. Unreliable in other ways, notably radio interference." The one on your neck? Special, easier to make adjustments. They're Pre-War tech, I suspect this great land had. ↑ 1.0 1.1 1.2 The Courier: "Where did you get the collars?"Įlijah: "The collars.Slave collars are an increasingly rare find, with the only known pre-War users - aside from going to the former manufacturer - being concentration camps and at least one prison, Eastern Regional Penitentiary, making their use limited even among slavers. But has achieved limited success employing the collars in such a way. However, some also use it for simply ensuring cooperation, such as the Brotherhood of Steel and Father Elijah, for forcing others to perform his bidding and without the risk of hostilities. Particularly sadistic use involves setting a timer on the collar to detonation, which slavers and raiders are known to do in the Capital Wasteland to persons they have captured. Īfter the war, they have found widespread use among the survivors, usually slavers. However, this simplicity can be the downfall of their wearers: the collars do not have selective radio wave jammers, meaning that rogue background electromagnetic waves can interfere with the receiver and set off the collar. Their simple design also allows for easy modification of additional electronics and even completely repurposing the collars function. The collars can even be adjusted to detonate if the outgoing signal of another nearby collar goes silent. In addition, the collars are designed to detonate if they are removed without a disarming signal and key it takes quite the expert in explosive circuits to get one off without such a signal. The collar's transmitter constantly broadcasts its position and environmental input to the controller, meaning wearers can be constantly monitored and eavesdropped upon. When remotely triggered, the receiver signals the detonation of the charge, obliterating everything above the neck of the wearer without damaging the surrounding area. A microphone/speaker and a radio wave receiver and transmitter may also be present though models vary. A small explosive charge is encased in five pounds of durable steel. Slave collars have a simple, but deadly design.